Courtesy of Daily Mail Online |
The causes of
this aggression come from adolescents memorizing and acting out certain violent
acts that they see done by their favorite video game character in a virtual
world. Through constant exposure with no adult guidance, these children start
to believe that this type of violence and lifestyle is common in the real
world, such as in the picture above that shows a child shooting and killing someone in the game Grand Theft Auto. Repercussions of this include not only aggression towards people and
objects, but can even be linked to school shootings by adolescents.
Many of these
researchers have used meta-analysis and the General Aggression Model as a way
of analyzing the data and coming to conclusions about the behavior and thoughts
of these children from repeated and specific exposure to video games such as
Doom and Call of Duty.
The memorization of negative video game themes causes adolescents to respond to events much like how a video game character would
As children
repeatedly play a video game, they start to act and perform like the characters
of the game. According to the Director of Psychology at Iowa State University,
Craig Anderson, this is caused by the learning, activation, and eventually application
of the video game’s scripts and schema. A video game’s script is how the
characters act in the game, and contains information on beliefs, morals and
attitudes. What this does to children after long exposure to it is that it
makes them think that this type of behavior is acceptable and that it is common
to act in such a way.
It has also been
stated that after children have acted and demonstrated this aggression towards
others, it gives them some sort of feeling of excitement or satisfaction because
they have “won the fight” as they would in the video game. This makes it hard
for adolescents to distinguish the lines between fantasy and reality.
With violent
games such as Grand Theft Auto, this presents a problem because the scripts and
concepts to these games are to fight back whenever someone in the game says or
does something you don’t like. The other problem with these games is that the
player is most likely rewarded for fighting through money or
increasing in status in the game.
Psychology Professor
at the University of Maryland, Kent Norman, who specializes in cognitive
behavior and human/ computer interactions, gives his input about violent video
games and how it affects children.
Relating to a character in a violent video game leads adolescents to identifying and acting like said favorite character in a negative way
Courtesy of Instructables.com |
This can affect
the player’s emotions towards particular people or a concept by integrating the
emotions the character feels into how you play the game. While these effects
can still occur with people that do not identify themselves with a hostile
character, identifying with one increases their chances of embracing aggressive
behaviors.
These emotions
can translate into real life and affect a person’s relationships and how they
see the world. You can see where these acts of aggression come from because in
certain violent video games you must protect the character, or yourself, from
dying by fighting others. This does not mean that adolescents are going to be
killing everyone that gets in their way, but they will show slight signs of
aggression because it gives them the same satisfaction they get when they play
violent video games.